![]() (The technical explanation is that the tags for certain objects are only present in certain maps. ![]() As an example, Hornets and Scorpions cannot be placed in The Pit, and Deployable Covers may not be placed in Sandtrap. The most obvious limit is the set of items permitted in a map-specific items are only allowed in specific maps. There are some limits when placing items in Forge. Types of objects (e.g., all Gravity Lifts) may have their Run-Time Minimum and Run-Time Maximum settings altered, which allows mapmakers to ensure that there is always less than or more than a certain amount of a given item during gameplay. ![]() An individual object (e.g., a single Gravity Lift) may have its Respawn Rate (which determines how often it spawns) and its Place at Start settings altered. Per-type settings can also be accessed by highlighting the given object's entry in the spawn menus, and then pressing X. Pressing X again allows players to view the settings for all objects of that type. ![]() ![]() Pressing X over an item allows a player in Edit Mode to alter that item's settings. In addition to modifying object spawn locations, Forge can also be used to change the properties of individual objects as well as different types of objects.
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